Practical user-experience


Our founder, Nick Pendriis, has spent most of his life being creative with computers and playing on games machines. He has listed them below.

(This only covers machines and their operating systems. Nick wouldn't try listing all of the games and applications he had for this hardware, over the decades, saying "in truth, it would make me look psychotic".)


Personal computers owned:

Apple Macintosh ClassicMacBook Pro (2008)
Atari 1040STE

Casio FX-702P
Commodore C64Amiga (500, 600 and 1200 models)
HP iPAQ Pocket PCTX2500ea Tablet PC
Psion Series 3
Sinclair ZX Spectrum (48k and 128k models)
Sony HitBit MSX
Tangerine Computer Systems Oric 1 (48k)

+ endless IBM/Windows PCs (386, 486, Pentium, laptops, desktops, custom built, etc.)


Additional long-term computer experience:

Acorn BBC Micro
Apple iMac G3
Commodore PET
RM Nimbus

Sinclair ZX81


Tablets/smartphones owned:

Apple iPod TouchiPAD 2
HTC Desire HD
LG Nexus 4
Nokia 5800Lumia 820
Samsung Note 10.1 tabletNote 10.1 (2014 edition)Gear S smartwatch

NB: No longer uses a smartphone.


OS experience:

Apple iOS
Atari TOS
Commodore AmigaOS

Google Android (multiple variations)
Linux (TurboLinuxOpenSUSEMageiaUbuntuUbuntu Touch)
MacOS (System 7MacOS 9OSX Snow Leopard)
Microsoft MS-DOSWindows (3.1, 95, 98, 2000, ME, XP, Mobile 6, Vista, 7, 8, 8.1)
Nokia Symbian

+ various implementations of BASIC (for operating cassette-based 8-bit systems)

NB: Linux is current. No longer supporting proprietory, closed-source systems (iOS, MacOS, Windows).


Games machines owned:


Amstrad GX4000
Microsoft XboxXbox 360
NEC PC Engine
Nintendo FamicomSNESN64GamecubeWii
Sega Master SystemSaturnDreamcast
Sony PlayStationPS OnePS2PS2 SlimPS3


Atari Lynx
Nintendo GameboyGBCGBAGBA SPDSDS Lite
Sega Game Gear
SNK Neo Geo Pocket Color
Sony PSPPSP SlimPS Vita

NB: No longer supporting non-productive "one-trick pony" devices.


Imagine all of the cassettes, discs, cartridges, peripherals, manuals, magazines, cables...

All but five items on this list are long since gone. It's not a physical collection. It's many, many years of hands-on experience, which inform Nick's design choices today.